So, After last post - and considering I did a session so recently - I've decided to do a little blog on the adventures of Elyas Borne; the Gunmage Marksman... Marksman, in this case, being a nickname for him, given that it's neither a class, nor an ability.
So, yeah, I'm gonna seperate this out into blocks, if that's alright? Cheers then.
Concept
Alright, so, when we started doing Warmachine, I chose Cygnar, and my favourite unit was the Gunmages; pistoleers capable of charging their shots with arcane energies. Partially, it was cos they are a very effective unit, partially because they're so unique an idea (outside of Japan - it sounds like something that you'd find in a manga), and partially because they like to cosplay as Dick Turpin. Whatever the reason, I knew a gunmage was the one for me.
This, incidentally, limited me to the Gifted Archetype. I quickly selected the additional study ability, because the others weren't quite relevant... possibly barring the 'sense other mages' power, which would have helped out later.
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I've straightened the barrel since...
Wow, that sounded a lot better in my head. |
Now, normally when making a character in an rpg, I like to create, well, assassins - I dunno why, but whenever I have the option to make a character as I want them, I don a cloak and grab some daggers. This time, I wanted to try something a little different, and spectacularly failed.
Alright, well, it's not quite that bad. I was a Human Gunmage, and after some extended debating, I'd decided to take the rifle over the pistol. I'll admit, rifles are much less cool, and it meant I was gonna be in serious trouble if engaged in melee, but given that my party consisted of a Mechanic, a Nobleman and a Mage Hunter, I reasoned that if the enemy was ever in a position to get a charge off, we were already screwed.
So, I just had to pick my second career, and I was done. After some investigation, I narrowed it down to four choices; Bounty Hunter, Ranger, Rifleman, and Soldier. The first I dropped quite quickly - it wasn't really what I was looking for. Rifleman would give me a wide variety of offensive abilities for my character. Soldier would allow me to take cover at the start of any fight (very useful when you're squishy), and to return fire... well, skip my action to shoot at an enemy enterring my LoS. Finally, Ranger... Ranger makes me harder to hit in cover. I really didn't care about it, til I noticed another ability; Pathfinder. Or, for those of you who are unaware, Ignore Difficult Terrain. Now, this, I felt, would really help. Sprinting 14" through terrain, whilst a heavily armoured enemy is forced to plod through at 5" a turn would give me a huge advantage. And camoflauge, I reasoned, would help me avoid detection... So, there we have it - a Gunmage/Ranger combo, focussing on long-ranged assassinations... there's even a gunmage spell called 'Silenced' - perfect!
Background
Now, I moved onto his backstory - who was he, where did he come from, why was he not in the Arcane Tempest? Alright, lets browse through this - the name is not important yet; that'll be defined by the rest. So, where is he from? Well, Cygnar obviously, but where abouts? Remembering, this has to include motivation for everything else, I thought, "What about the Thornwood?" i.e. the place just conquered by Khador. Yeah - then we have a driving motivation, a clear-cut enemy, and a lovely chance for either interparty conflict and/or character development. So, why not just push it that little bit further - he's half-Llaelese, on his mother's side. This, of course, helps inform us of his name - primarily Cygnaran, but with Llaelese influence... bit of googling, and I found something I quite liked; Elyas Borne. Short, uncomplicated, but interesting. Works perfectly.
Moving on a bit, so, he's from Thornwood - narrowed that down to the outskirts of Fellig - which explains why he's a so adept at moving through terrain... but why does he use that rifle, rather than the traditional Magelock Pistol? Well, because his Dad was in the army, of course. That's how he met the mother - routine deployment in Llael. And, after settling down, he taught his children to hunt in the woods using his old long rifle.
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There are runes on his base now.
Runes are cool. |
Now, the last part - why isn't he in the army? His dad was an ex-soldier, so obviously, Elyas would have been pressured into joining when his gift was discovered... So, what if he just wasn't a good soldier? Growing up amongst the wild doesn't really prepare you for life in a major military academy, and an affinity for rifles will isolate you in the Arcane Tempest. So, obviously, being skilled but undisciplined, he was sent of to the Fourth Army - the reserves. And, being in the reserves when his mother's home, and later his own country, are invaded... well, that's enough to make anyone resentful. Lets add to this - his brother went MIA during the invasion, and Elyas now wants to find him...
So, there we have it - Elyas is a half-Llaelese ex-soldier, who grew up around Fellig. He signed up early, but dropped out when he became disillusioned with army life, and went searching for his family in occupied territory. When he couldn't find them, he started travelling, and eventually found himself with his present party.
Finishing Touches
So, just the equipment to work on, right? Well, he starts off with a Magelock rifle and ammo bandolier as standard... and not much cash. So, essentials people. First off, he needs a simple melee weapon; nothing big or expensive - if he's using it, he's in trouble anyway. So, what about a knife? Or, even better - a spring blade! Yes, it is just the hidden blade from Assassins Creed, but given that I can draw it without skipping an action (and without dropping my rifle), I reckon it's worth the slight cost increase. Now, armour - Custom Battle armour would be lovely, but I've other stuff to buy, so no thanks... the model is wearing a big coat with metal plates attached, so armoured greatcoat seems perfect. This just leaves the accessories - a scope and bi-pod for his rifle (giving him an impressive 17" range and effective RAT 11 if he aims), and a rangefinder and bedroll for use out-of-combat. With only a few GP left, and very little ammo, I decided to save them up and buy ammo-crafting components first chance I get.
And here we are - a long post, but one I hope to follow up soon with details of his adventures... very soon I'd imagine - I'd like to put them down before I forget them.